Property Reference¶
Properties registered on bpy.types.Object.light_control_display (type DisplayTargetSettings).
Activation & Surface¶
Property |
Type |
Description |
|---|---|---|
|
Boolean |
Master enable/disable toggle for instant with/without simulation comparisons. |
|
Enum |
Spatial compute device: |
|
Enum |
Calculation mode: |
|
Enum |
Dynamic texture canvas resolution: |
|
Boolean |
Connect consecutive driver contact points with smooth interpolated brush stamps when using Dynamic Texture Canvas. |
|
Float |
Procedural pixel gap margin between adjacent faces (0.0 – 0.5). |
|
Boolean |
Fill procedural gaps with physical bezel polygons. |
|
Pointer (Material) |
Material assigned to filled bezel gaps. |
|
Integer |
Procedural non-destructive subdivision level (0 – 5). |
|
Enum |
Subdivision algorithm: |
|
Boolean |
Automatically applies smooth normals across the display surface. |
Drivers & Raycast Sensing¶
Property |
Type |
Description |
|---|---|---|
|
Enum |
How drivers are specified: |
|
Pointer (Collection) |
Target collection when using |
|
Boolean |
Keeps drivers active when hidden in the 3D Viewport. |
|
Boolean |
Keeps drivers active during render even when hidden from camera. |
|
Enum |
|
|
Enum |
|
|
Float (Length) |
Maximum sensing distance from driver in meters. |
|
Enum |
Attenuation curve: |
Illumination & PBR¶
Property |
Type |
Description |
|---|---|---|
|
Float |
Peak emission light intensity of activated contact faces. |
|
Float |
Standby emission strength of dormant unlit faces. |
|
Enum |
Color origin: |
|
Pointer (Material) |
Custom material used when |
|
Boolean |
Transfers Metallic, Roughness, and Base Color from driver. |
|
Boolean |
Enables UV texture color sampling. |
|
Enum |
|
Physical Transformation¶
Property |
Type |
Description |
|---|---|---|
|
Enum |
|
|
Float |
Snapping blend factor (0.0 to 1.0) in Conform mode. |
|
Float (Length) |
Maximum normal offset in Push mode. |
|
Enum |
Rotation axis: |
|
Float |
Maximum rotation angle in degrees. |
|
Float |
Scale multiplier upon activation in Scale/Iris mode. |
|
Float (Length) |
Peak displacement amplitude of wave ripples. |
|
Float |
Outward wave propagation speed in m/s. |
|
Pointer (Object) |
Mesh object used to replace faces. |
|
Enum |
|
|
Boolean |
Only displays instanced objects on lit faces. |
Persistence & Bake Cache¶
Property |
Type |
Description |
|---|---|---|
|
Enum |
|
|
Float |
Exponential fade rate per frame (0.01 – 1.0). |
|
Integer |
Fixed duration hold in animation frames. |
|
Integer |
Temporal supersampling steps per frame (1 – 64). |
|
Enum |
|
|
String (Path) |
Custom directory for on-disk simulation cache. |
|
Boolean |
Indicates whether simulation data is loaded from disk cache. |